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Entries in art (2)

Sunday
Dec112016

SteelCityCon-December 2016

ComicCon

Went to SteelCityCon on Saturday. After attending a few I'm getting to know some of the artist better. It's great to talk shop with people with the same interest as I have. Got some good advise on how to continue with the production of the book and actions I should take next.

But the best thing I heard was the mass of encouragement to get it printed when it's finished and continue on with the story. On artist said even though this subject matter was not something that interested him, he liked to style and said it reflected the era fairly well. I will probably work toward getting a booth at a future con (either by myself or splitting one with another artist.).

Shane also thought that some of my other work would do well in the Artist Alley. He particularly like the medieval version of Jabberwocky. I can see I will need to come up with some money in order to make prints of a few items. Again, another expense I don't have the money for but looks like will be a necessity to get into the game.

Working at home by myself can be a drudgery at times. With no conversation on artistic subjects, it occasionally feels like I'm barking up the wrong tree. Wandering around the floor at Artist's Alley gives me a renewed outlook on my art that I am heading in a good direction. Time will tell if it's actually one that will be financially benefitical.

Monday
May092016

Art Is Work-And Then Some

Art is Work. It's something I keep in mind when I'm working. But something else is now trying to edge that saying out of the forefront. Social Media is even more work.

I know that this social media thing needs an investment of time. It's the way the world works. If you don't post, you don't get noticed. I began to investigate what was necessary to obtain this skill. I found it necessary to obtain a new set of skills, learn some new programs, and then spend more time than I have keeping everything up to date.

When I was doing art for myself, I spend all my time doing the art. When I finished a project, I posted it on my accounts and that was it. Done, finished, out of mind. Well that's a thing of the past.

I also notice a shift in the projects I'm looking to start. When I did them for myself only, I took up projects which could be several months in the making. It didn't really matter as there was no deadline and no monetary consideration. But lately I'm finding things I want to do that can be done quicker. Taking four months on one project is definitely a luxury.

Fortunately many of the short projects can still give me the satisfaction those giant data charts did. And I will be able to finish more of them in the same time. This might be a good thing, right?

For the past two weeks I have been researching (to the detriment of doing my art) how to promote that same art. I'm setting up schedules to promote that art on various social media at the best times, multiple times per day and multiple times per week. I have to develop other posts which are not related to my art but are still in the same ballpark. You can't just promote your art alone, people will get tired of the same old song.

So after two weeks, I realize that this will be two full time jobs. This is somewhat doable currently as I do not have a regular job. But when I do pick up a writing gig, I have no clue where the time for doing the social media promotion will come from let alone doing the actual art.

I know this is the same problem that has plagued artist through out the ages. It's one of the reasons I did my art mainly for myself. But I find myself needing to get something together with my art and that means having to settle down and do the deed. I must learn this social media thing.

It's like what happened to graphic design. In the 90s, a graphic designer was responsible for the design aspect of the product and the printing. That's what I learned in school. But as the 90s turned into the 00s, the face of the landscape changed. Graphic designers were expected to go learn programming, usually on their own. It became necessary to know how to code the front end of a web site to be a designer. And later, it also became necessary to know how to code the backend also. Graphic Design has seen its largest change in necessary skills which have left many skilled people behind.