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Welcome to my art space. This is a collection of my past and future art and data work. Below are the navigation links to parts of the site.

Earth PD (tag) Comics and Cartoons created from Public Domain characters.

eCards (tag) Public Domain images repurposed for satirical and ironic use.

Projects ( => sidebar on the right =>) Includes work in various genres of data and graphic design.

Posts in this space pertain to art, design, and creativity.

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Earth PD-One Multiverse Among Many...-02

And now, page 2 of One Multiverse Among Many... or another lesson of how to make a 1950s comic book. It's mostly lessons on how to work with Illustrator in making a 1950s comic book. Nevertheless, it's an interesting trip.

Paint Brush vs. Stylus

First off I'm learning quite a bit about controlling the style on the Wacom tablet while I'm inking. I went into this with decades of working with traditional pen and ink only to find that the two act nothing alike. I searched many tutorial sites for tips on controlling the stylus but the bulk of the tutorials were on creating shapes and coloring those shapes. Almost nothing on digital inking. I continue to search for information. I know it's out there, just haven't found it yet.

The one piece of excellent advice I found was to choke up on the stylus and try to keep the stylus is a vertical position. As soon as I tried this it reminded me of doing Chinese calligraphy. It's the same technique. I suddenly found my control of the ink lines had improved dramatically. I could get the line to start small, grow large, then shrink back down to nothing again. I also found drawing longer lines was much easier. Granted, I still have a problem with the need to watch the screen and draw on the tablet. Oh but to be able to afford a tablet that allows you to draw right on a screen. But they are not cheap.

Looking Back

The stars are beginning to take shape as stippling comes back into my memory. That was a quick one thankfully.

Cross-hatching is a problem and will continue to be a problem. This goes back to not having a tablet that I can draw on directly. When cross-hatching on paper, you have the ability to spin the paper as you're creating those strokes. This allows all the strokes to be even and curve in a uniform manner. My current system does not allow for this so I end up needing to do many little corrections to the cross-hatching lines. It can get very time consuming when there's much shading to be done.

Hands continue to need work. They are the most difficult body parts to get right. and when they're wrong, people spot it instantly. I've been spending much time sitting at the creek doing nothing but drawing hands. They still need work though. I have noticed that in many of the older books of which I'm using as reference, hands were occasionally done quickly. And sometimes the hand position didn't make a lot of sense. But this is nothing compared to the lack of detail I've found on many of the background items. I've seen furniture that is nothing more than a vague shape and some ink shading. The 1950s was a different time in the comic book world.

I've noticed problems with some colors, There's a slight problem with the blacks on the page and I believe it stems from when I created my custom art brushes. The tutorial said to check the tickybox to allow the lines to take on other colors and tints. But this has made my black lines, well, not so black.


Storyline... All of the literary worlds (or multiverses) co-exist in a universal space. Most inhabitants of these multiverses are not aware of the others, except for a few that venture outside their realm. I choose Dr. Haunt to be my narrator. In This Magazine Is Haunted, Dr. Haunt was only the narrator of the horror story. I have given him a larger purpose, someone who is charged with overseeing the activities of these multiverses. He is not alone but many of his associates are from what you might call this copyrighted multiverses so you won't see too many of the others. There will be a need for characters from various multiverse to... well that will be revealed at a later time.

One Multiverse Among Many - Page 2


So way did I do silhouettes? Why not draw the actually characters? The normal saying for this is, It's easier to ask for forgiveness than ask for permission. But in this case, I don't want to find out what might happen is I used the likeness of those copyrighted characters.

I am looking for other local artists who have been doing this for a while. I think that personal communication with other artists would help tremendously. I think it's time for a trip down to the local comic book store. If anyone might have that information, it would be the owner of the store.

It is true though. If you really want to learn something then pick a large project and dive in. The need to solve the multitude of problems that arise will keep you busy but will also give you the knowledge you need to advance quicker.


Anatomy Lessons

After the problems I had with the figure on the page 1 of the One Multiverse Among Many I figured it was time to pull out the anatomy books and take a refresher course. It's been about a decade since I did any figure drawing and I'm definitely out of practice. What have I been doing for the past ten years? Mostly creating charts and graphs which require many lines and shapes placed in exacting order. And so my drawing skills deteriorated from non-use.

So I went back to my library and got some of my anatomy and figure drawing books. Tomorrow I take some time to brush up on how to make people look better. I did it before when I was in school, I just need some extra practice.

But this isn't going to stop production on the book. It only means that each page will improve as I re-educate my brain in drawing with paper and pencil.


Earth PD-One Multiverse Among Many-01

Here is the start of the Public Domain-Multiverse project. It's been kicking around for some time and required quite a bit of research and upgrading of certain computer skills. I also needed to collect a few golden age comic books. The count is now 700+ and counting.

Scope Of The Art

The project is a combination of works found in the public domain (which have no restriction on their use) and creating the story in the art style of the 1940s/50s. Unlike the current trend of books I've seen using a painterly style for the art, I was drawn to the the style, and it's inherent limitations, of the older four-color press books. The limitations are a challenge: flat color with no special effects, a 64-color palette, and only the black ink to create form and structure. The other limitation is self-imposed. All the work is being produced on the computer in Illustrator and some Photoshop, but no filter or effects will be used. It's definitely a nuance that needs to be learned and practiced.

For this first page, all those white stars in the background were stippled in. I could have adjusted the airbrush in Photoshop to create this same effect saving me much time and much more insanity, but for this first page, I didn't. I think there's justification for using the airbrush, as there is a technique for that type of splatter using ink, an old toothbrush, and some masking material.

Gaining a modicum of control of the stylus when drawing the ink lines has been quite a challenge. The stylus and wacom tablet don't respond in the same way as drawing with pin or nib. The best way of describing it is that the brush and nib behave in a predictable manner and will continue in the same direction as you're lifting it from the paper. The wacom tablet, on the other hand, takes any slight jiggle as a clue that it should shoot a bezier handle off in that direction which cause the line to end up curled to one side. This forces me to stop and fix every line after it is drawn. I am still looking for a solution to this problem and I hope to find it soon. Illustrator works best when you're work with the pen tool and you set you points and bezier handles with each point you lay down. I find it extremely touchy when using the brush tool. But in order to achieve the look and feel I want, I must learn and conquer the brush tool.

I may experiment with Photoshop sometime in the future. The brush tool there is not beholding to bezier and acts more like a traditional brush. I like the clean line black lines that are easy to manipulate I get from Illustrator and not sure if I want to give that up. It's great for quick fixes after many lines are already in place.

Earth PD Direction

I've developed an idea for these characters to live and work in and why they would have come together. Dr. Haunt, the character pictured above, was merely a host in the comic This Magazine Is Haunted. He showed no real powers except storytelling. So with a clean slate I decided to use this character as not only my storyteller but also the link between all the characters that will come after.

What Characters Will Be Used?

Any character that's in the public domain is a possibility. Reading into that, you can expect this will not be limited to the superhero genre. Currently I have part of the mechanics worked out in dealing with public domain genres that are different. That's going to be both a whole lot of fun and a total pain in the neck.

How Often Will This Be Updated?

The plan is to bring out one new page per week. With my current schedule that seems feasible to accomplish presently. If the situation changes either way, then publication will increase or could slow down to a crawl. Since this is not a monetary endeavor, it could be moved to the back burner if a writing job falls into my lap.

Why Did You Decide To Do A Comic?

First of all, I heed the words of Neil Gaiman who said Make Good Art. It's a simple mantra I tell myself everyday.

After I graduated with a graphic design degree, I found it quite difficult to find reasonable work in a city filled with an over abundance of schools pumping out graphic design graduates. When the writing gig at Carnegie Mellon was cancelled due to lack of grants, I started looking for some art work I could do. When I hit a page talking about superheroes in the public domain, I began thinking about years back when I always said I wanted to draw a comic book. So 50 years later, here I am. I just wonder why it took me so long to get around to it.


News from the Public Domain World

It's amazing what you find out when you decide to take up a new project. Some of it can be downright discouraging. But not enough to make you want to quit your bright shiny new project. This has to do with the Earth PD project. I knew I wouldn't be the first person to decide to mine out old Golden Age comic books but I was surprised by a few facts surrounding some of those reboots.

Project Super Powers

By the internet, Fair use,

It mainly has to do with Dynamite Comics Project Super Powers. Not what they did with the characters in the book but what they did to the characters in a legal sense. They've begun trademarking the names of the characters. Yes, I know these characters are in the public domain but I wondered just how they could do that and what were the ramifications of this move.

Public Domain Project (PDP)

After researching the subject this evening I found out following information about what can and can't be done.

  1. I can still use any and all characters which I can verify that are in the public domain.
  2. I can not use any trademarked name in a promotional sense (i.e., call my book the name of the trademarked character.)
  3. My rendition of said character must adhere exactly to the original. If I make any changes they must not reflect any changes made by the holder of the trademark.

On the surface that sounds like a daunting task. And it is. One slip up and there's a possibility of a legal kerfuffle that I am in no position to take on. the project would effectively be shut down. This means I must become extremely versed in both the original material and the material done using these public domain characters which are now trademarked. That means more time spent researching and less time actually drawing and painting.

But I am undaunted. I seem to have some extra time on my hands at the present. I will work the other aspects of my Public Domain Project (PDP) as I make sure I'm not stepping on anybody's toes with regards to their trademarks. I already know that I'm clean on the copyright aspect.